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C

C - fr.r1r0r0.deltaengine.model.engines.utils.Key
 
calcNextPosition(Coordinates<Double>, Direction, double, double) - Method in class fr.r1r0r0.deltaengine.model.engines.PhysicsEngine
Return the next position of the object describe by a topLeft, a direction, a speed, and a delta of time
calcPosition(Coordinates<Double>, Dimension) - Method in enum fr.r1r0r0.deltaengine.model.elements.CollisionPositions
Return the position calculate in a rectangle
calcTopLetHitBox(Coordinates<Double>, Dimension, Dimension) - Static method in enum fr.r1r0r0.deltaengine.model.elements.CollisionPositions
Calc and return the top left point of the hit-box matching to an entity with describe by : a top left position of the dimension, a dimension size and a hit-box size
calcTopLetHitBox(Entity) - Static method in enum fr.r1r0r0.deltaengine.model.elements.CollisionPositions
Calc and return the top left point of the hit-box of the entity
canGoToNextCell(Entity, Direction) - Method in class fr.r1r0r0.deltaengine.model.engines.KernelEngine
Check if an entity can go to the next cell according to given direction
canGoToNextCell(Entity, Direction) - Method in class fr.r1r0r0.deltaengine.model.engines.PhysicsEngine
Return if the entity is able to move with the direction given
caseSize - Variable in class fr.r1r0r0.deltaengine.model.engines.GraphicsEngine
 
Cell - Class in fr.r1r0r0.deltaengine.model.elements.cells
A Cell in a grid.
Cell(int, int, Sprite) - Constructor for class fr.r1r0r0.deltaengine.model.elements.cells.Cell
Default constructor.
CellBuilder - Interface in fr.r1r0r0.deltaengine.model.elements.cells
An interface used to create object Cell Can be used like : - object.setX(x).setY(y).build() - object.build(x,y)
cells - Variable in class fr.r1r0r0.deltaengine.model.maplevel.MapLevel
 
cells - Variable in class fr.r1r0r0.deltaengine.model.maplevel.MapLevelBuilder
 
CENTER_BOT - fr.r1r0r0.deltaengine.model.elements.CollisionPositions
 
CENTER_CENTER - fr.r1r0r0.deltaengine.model.elements.CollisionPositions
 
CENTER_TOP - fr.r1r0r0.deltaengine.model.elements.CollisionPositions
 
checkCollisions(ArrayList<Entity>) - Method in class fr.r1r0r0.deltaengine.model.engines.PhysicsEngine
Return a list of event providing from collisions between all entities in the collection given If there is a collision between 2 entity A and B, the list of event that will be return will contain the event from A to B and the event from B to A.
checkEvent() - Method in class fr.r1r0r0.deltaengine.model.events.Event
Called by the engine, all code of the event.
checkEvent() - Method in class fr.r1r0r0.deltaengine.model.events.VoidEvent
 
Circle - Class in fr.r1r0r0.deltaengine.model.sprites.shapes
TODO implementé shape et manipuler une ellipse de javafx Circle Sprite
Circle(double, Color) - Constructor for class fr.r1r0r0.deltaengine.model.sprites.shapes.Circle
Instantiate an Image Sprite with a color and a radius
Circle(Color) - Constructor for class fr.r1r0r0.deltaengine.model.sprites.shapes.Circle
Second constructor used if Circle is an Entity
clear() - Method in class fr.r1r0r0.deltaengine.model.BufferedHashMap
Clear the hashmap
clearAIs() - Method in class fr.r1r0r0.deltaengine.model.engines.AIEngine
Remove all AI's of the Engine
clearAllCollisionEvents() - Method in class fr.r1r0r0.deltaengine.model.elements.entity.Entity
Clear all collision events.
clearCollisionEvent(Entity) - Method in class fr.r1r0r0.deltaengine.model.elements.entity.Entity
Clear all collision events bound to given entity
clearElements() - Method in class fr.r1r0r0.deltaengine.model.engines.GraphicsEngine
Empty the all element from the graphic engine and from the view
clearEntities() - Method in class fr.r1r0r0.deltaengine.model.maplevel.MapLevel
Remove all the entities present in map
clearEvents() - Method in class fr.r1r0r0.deltaengine.model.maplevel.MapLevel
Remove all events in map
clearGlobalEvents() - Method in class fr.r1r0r0.deltaengine.model.engines.EventEngine
Clear all registered global events from the engine
clearGlobalEvents() - Method in class fr.r1r0r0.deltaengine.model.engines.KernelEngine
Clear all global events
clearHUDElements() - Method in class fr.r1r0r0.deltaengine.model.engines.KernelEngine
Clear all static HUD elements from the interface
clearInput(Key) - Method in class fr.r1r0r0.deltaengine.model.engines.KernelEngine
Clear an input event associated to a key
clearKey(Key) - Method in class fr.r1r0r0.deltaengine.model.engines.InputEngine
Remove Event from a given key.
clearMap() - Method in class fr.r1r0r0.deltaengine.model.engines.EventEngine
Reset current map, to stop map events treatment
clearMap() - Method in class fr.r1r0r0.deltaengine.model.engines.GraphicsEngine
Remove all the current map's elements
clearMap() - Method in class fr.r1r0r0.deltaengine.model.engines.PhysicsEngine
Clear the current mapLevel
clearMapFromTheGraphicsEngine() - Method in class fr.r1r0r0.deltaengine.model.engines.KernelEngine
Clear current Map rendered from the Graphic engine
clearMaps() - Method in class fr.r1r0r0.deltaengine.model.engines.KernelEngine
Clear all maps from the engines.kernel.
clearTriggers() - Method in class fr.r1r0r0.deltaengine.model.events.Event
Clear all triggers registered to this event
client - Variable in class fr.r1r0r0.deltaengine.model.engines.network.server.ClientHandler
 
client - Variable in class fr.r1r0r0.deltaengine.model.engines.NetworkEngine
 
Client - Class in fr.r1r0r0.deltaengine.model.engines.network.client
Client-side class of Network DeltaEngine package.
Client(String, int) - Constructor for class fr.r1r0r0.deltaengine.model.engines.network.client.Client
Default constructor.
ClientHandler - Class in fr.r1r0r0.deltaengine.model.engines.network.server
Client handler for a Server.
ClientHandler(Server, Socket) - Constructor for class fr.r1r0r0.deltaengine.model.engines.network.server.ClientHandler
Default constructor.
clients - Variable in class fr.r1r0r0.deltaengine.model.engines.network.server.Server
 
close() - Method in class fr.r1r0r0.deltaengine.model.engines.network.client.Client
End connection with the server
close() - Method in class fr.r1r0r0.deltaengine.model.engines.network.server.ClientHandler
End client connection
close() - Method in class fr.r1r0r0.deltaengine.model.engines.network.server.Server
Close server socket, stop accepting new clients, and close all client connections
close() - Method in class fr.r1r0r0.deltaengine.tools.dialog.Dialog
To close dialog
closeClient(int) - Method in class fr.r1r0r0.deltaengine.model.engines.network.server.Server
Close specific client from all connected clients and remove it from handled clients
CollisionPositions - Enum in fr.r1r0r0.deltaengine.model.elements
A set of point that are used to calculate collision points and hit-box of entity
CollisionPositions(double, double) - Constructor for enum fr.r1r0r0.deltaengine.model.elements.CollisionPositions
Constructor
collisionsEvents - Variable in class fr.r1r0r0.deltaengine.model.elements.entity.EntityAttributes
 
color - Variable in class fr.r1r0r0.deltaengine.model.sprites.Text
 
Color - Class in fr.r1r0r0.deltaengine.view.colors
A Color, using RGBA to coding it.
Color(int, int, int) - Constructor for class fr.r1r0r0.deltaengine.view.colors.Color
Second constructor, allows omitting opacity.
Color(int, int, int, int) - Constructor for class fr.r1r0r0.deltaengine.view.colors.Color
Default constructor, allowing to create your color.
CONFIRMATION - fr.r1r0r0.deltaengine.tools.dialog.DialogType
CONFIRMATION type will ask user a confirmation
connection - Variable in class fr.r1r0r0.deltaengine.model.engines.network.client.Client
 
connectionHandler - Variable in class fr.r1r0r0.deltaengine.model.engines.network.server.Server
 
coordinates - Variable in enum fr.r1r0r0.deltaengine.model.Direction
 
coordinates - Variable in class fr.r1r0r0.deltaengine.model.elements.entity.EntityAttributes
 
coordinates - Variable in class fr.r1r0r0.deltaengine.model.elements.HUDElement
 
Coordinates<T extends java.lang.Number> - Class in fr.r1r0r0.deltaengine.model
Coordinates of a point, or object, coded by two doubles for 2D position.
Coordinates(T, T) - Constructor for class fr.r1r0r0.deltaengine.model.Coordinates
Default constructor.
coordinatesListeners - Variable in class fr.r1r0r0.deltaengine.model.elements.entity.EntityAttributes
 
coords - Variable in class fr.r1r0r0.deltaengine.model.elements.cells.Cell
 
copy() - Method in class fr.r1r0r0.deltaengine.model.Coordinates
Returns a new instance of Coordinates with exact same values
copy() - Method in class fr.r1r0r0.deltaengine.model.Dimension
 
createClient(String, int) - Method in class fr.r1r0r0.deltaengine.model.engines.NetworkEngine
Allows to create a Client object with given address and port
createServer(int) - Method in class fr.r1r0r0.deltaengine.model.engines.NetworkEngine
Allows to create a Server object with given port.
CrossableCell - Class in fr.r1r0r0.deltaengine.model.elements.cells
A default crossable cell.
CrossableCell(int, int, Sprite) - Constructor for class fr.r1r0r0.deltaengine.model.elements.cells.CrossableCell
Default constructor.
CTRL - fr.r1r0r0.deltaengine.model.engines.utils.Key
 
currentFrameRate - Variable in class fr.r1r0r0.deltaengine.model.engines.KernelEngine
 
currentMap - Variable in class fr.r1r0r0.deltaengine.model.engines.EventEngine
 
currentMapHalted - Variable in class fr.r1r0r0.deltaengine.model.engines.KernelEngine
 
currentMapLevel - Variable in class fr.r1r0r0.deltaengine.model.engines.KernelEngine
 
CYAN - Static variable in class fr.r1r0r0.deltaengine.view.colors.Color
 
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